# Elite Dangerous

## Connection Method

**Memory Reading** — Elite Dangerous does not have native telemetry support. DR Sim Manager uses memory pointers to read telemetry data directly from the game's process memory.

**Supported Version**: Elite Dangerous: Odyssey

## Setup Steps

1. **Download the Latest XML File**

   After each update to Elite Dangerous, a community member named *Wagnard* posts an updated XML file that contains the new memory addresses required to retrieve telemetry data. You can find the latest XML file on GitHub:

   * [EliteDangerous-Motion-Pointer](https://github.com/Wagnard/EliteDangerous-Motion-Pointer)
2. **Copy the XML File to the Plugin Folder**

   Navigate to:

   ```
   C:\Users\<UserName>\AppData\Local\DRSimManager\Plugins\EliteDangerous
   ```

   Paste the downloaded XML file into this directory.
3. In DR Sim Manager, select **Elite Dangerous: Odyssey** from the Source list and click **Start Motion**.

## Available Telemetry

* **Orientation**: Pitch, Roll, Yaw
* **Acceleration**: G-forces
* **Speed**: Ship velocity

### Telemetry Quality: ★★★☆☆

Because telemetry is read from memory pointers rather than an official API, data quality depends on the accuracy of the XML pointer file.

> **Note**: SRV (Surface Recon Vehicle) telemetry is temporarily disabled.

## Known Quirks

* **Memory addresses change with updates**: Every time Elite Dangerous is updated, the memory addresses for telemetry data may change. You must download an updated XML file after each game update.
* **Community-maintained pointers**: The XML pointer file is maintained by the community, not by Frontier Developments. There may be a delay between game updates and pointer updates.

## Troubleshooting

### No telemetry data

1. Ensure you have the latest XML file from the GitHub repository.
2. Verify the XML file is in the correct plugin folder.
3. Make sure you are flying a ship (not in the menu or on foot).
4. If a recent game update occurred, check if an updated XML file is available.


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