Change Log

v1.1.9 (1/7/2025)

  • Fixed bug with Ground Cue changes not saving

  • Added new sim types:

    • 3-dof with rotating actuators

    • 2-dof seat mover with linear actuators

v1.1.6 (1/2/2025)

  • Fixed isolate axis bug in Primary and Ground cues

  • Cue tab UI elements are all loaded on launch instead of when a profile is selected. This will make switching profiles faster.

  • Saved UI configuration is now deleted when DRSM fails to initialize the UI. This will help DRSM auto recover when there is an issue launching.

  • Added min and max overallocation limits on each sim type. The minimum is now 1.0 and the max is equal to the number of degrees of freedom of the respective sim type.

  • iRacing source improvements:

    • Converted to 360hz telemetry

    • RPMs under 400 are now ignored to improve functioning with the Engine Haptics cue

  • Added new sim type: 2 axis seat mover (pitch and roll) with rotating actuators. This will work for some DOF Reality simulators.

  • Added the ability to use a profile for multiple games. These are called "Global Profiles".

  • Significant overhaul on Variant cues. Vehicles can now be added to variants. This will allow grouping of similar vehicles into the same variant. Vehicle names now do partial matching to find the appropriate variant to switch to. This will help with MSFS where the vehicle name includes livery information.

  • MSFS 2020/2024 source improvements:

    • Changed RPM output to be average of engines 1 and 2

    • Fixed bug that would cause DRSM to periodically hang when disconnecting from MSFS

  • DCS World: Updated lua script to stop telemetry during crashes and ejections. Thanks to swson for the crash logic. Repeat the DCS setup to get this new functionality.

  • Removed Simple Cue due to poor quality motion cues.

  • Added X-Plane 11 and X-Plane 12 support

  • Adjusted smoothness and washout scaling so normal values will be 0-100.

  • Reversed direction of washout slider on Primary and Ground cues to be more intuitive. Moving slider to the right will now increase the speed of washout. Moving slider left will now be slower washout.

  • Disabled scroll wheel from modifying UI elements (spinboxes, sliders, and comboboxes)

  • Added logging verbosity options in settings

  • Added feature to calculate theoretical travel limits for some sim types

  • Added Debug Report generator in settings

v1.0.20 (12/10/2024)

  • Added start/stop motion button colors

  • Fixed error when trying to play audio notifications and no audio device is available

  • Added timestamps to Debug Log display

  • MSFS 2020/2024 source improvements:

    • Removed livery from vehicle names to ensure multiple variants aren't created for the same aircraft

    • Adjusted retry timeout duration when reconnecting to Simconnect

    • Added logic to remove most motion in menus

  • Added Kiosk Mode that hides most of the user interface

  • Added smooth transition when vehicle changes

  • No Limits 2 source improvements:

    • Added train/car/seat to vehicle name to avoid abrupt sim movement

    • Stop updated telemetry when user is not in a coaster

  • Added option in Settings to automatically Pause motion when starting motion. This can be useful for setting up VR at the beginning of a session.

  • Added Center of Rotation offsets in Offset Cue

  • Fixed bug in keyboard shortcuts not working after some games launched.

  • Fixed bug with DRSM not detecting keyboard shortcuts from Streamdeck that included the Alt key modifier.

  • Fixed bug that caused periodic crashing when renaming/duplicating/deleting profiles.

  • Last profile used will now show up in the top of the list the next time DRSM is launched.

v1.0.11 (11/26/2024)

  • Fixed Center of Rotation on Rotary Hexapods

  • Fixed collision prevention UI disabling when selecting presets. (Linear hexapod only)

  • Added new Engine Haptics motion cue

  • Fixed bug in SMC3 Serial output (still need testers for this output, contact Speegles on Discord or email info@departedreality.com if you use an SMC3 based controller)

  • Lowered default Source Data Limits values to 20m/s² and 120 deg/s

  • Fixed tab orders on output and cue widgets

  • Added a hide all checkbox in the source list editor

  • Added linear hexapod presets for MXP Prime and Bumble

v1.0.3 (11/14/2024)

Initial Release

Last updated