DR Sim Manager
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On this page
  • Overview
  • Profile Management
  • Creating a New Profile
  • Managing Existing Profiles
  • Profile Selection
  • Motion Cues
  • Managing Cues
  • Important Notes
  • Tips
  1. General

Profile Editor

PreviousWRC GenerationsNextSharing Profiles

Last updated 4 months ago

Overview

The Profile Editor tab enables you to create, manage, and customize motion profiles tailored for specific games. Each profile consists of one or more motion cues, which define how the motion system responds dynamically to in-game events, providing an immersive experience unique to each game and profile. Additionally, you can create global profiles that can be applied across multiple games.

Profile Management

Creating a New Profile

  • Click the "New" button.

2. Select a game from the dropdown menu or choose "Global Profiles" to create a profile that can be used across multiple games.

  • Enter a name for your new profile.

  • A new profile will be created with a default Primary motion cue.

Managing Existing Profiles

  • Duplicate: Creates a copy of the selected profile, which can be assigned to a different game or converted into a global profile.

  • Delete: Removes the selected profile. Note: You cannot delete the last profile assigned to a game or a global profile that is in use.

  • Rename: Allows renaming of the selected profile, including global profiles.

Profile Selection

  • Profiles are organized in a tree structure by game, with a separate section for global profiles.

  • Click on any profile to load and begin editing it.

  • The currently selected profile will be highlighted.

Motion Cues

Adding Motion Cues

1. Click the "+" tab at the end of the cue tabs.

2. Choose a cue type from the list.

  • The new cue tab will then be added to your profile.

Managing Cues

  • To remove a cue, click the "X" on the cue’s tab.

  • Each cue type comes with its own set of configuration options.

  • Changes to cue settings are saved automatically.

Important Notes

  • Each profile requires at least one motion cue.

  • Profile settings are saved automatically upon modification.

  • Global profiles can be applied to any game of the same type.

Tips

  • Create multiple profiles: Different profiles can suit various gameplay styles or user preferences.

  • Use descriptive names: Naming profiles meaningfully helps you identify them quickly.

  • Test with gameplay: Run your game while adjusting profiles to fine-tune the motion response.

  • Leverage global profiles: Use global profiles to maintain consistent settings across multiple games.