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Ground Cue

The Ground Cue provides specialized motion cueing optimized for ground operations in aircraft simulations. It works in conjunction with the Primary Cue, automatically transitioning between ground-based and airborne motion profiles based on the aircraft’s altitude.

Key features:

  • Dedicated motion profile for ground operations (taxi, takeoff, landing)
  • Smooth transition between ground and air motion profiles
  • Configurable altitude-based blending
  • Aircraft-specific (not active for other vehicle types)
  • Requires valid altitude telemetry data from simulation

Ground Cue controls for altitude blending and per-axis motion settings

  • Ground Altitude: Set this to match the reported altitude when aircraft is on the ground
    • Check “Source Data” display while on runway to determine correct value
    • Some simulators report non-zero altitudes for ground level
  • Air Altitude: Defines height at which Primary Cue takes full control
    • Motion smoothly transitions between Ground/Primary profiles between these altitudes

Each motion axis has identical controls to the Primary Cue:

  • Enable/Disable: Toggle individual axis activity
  • Link to Primary: Inherit settings from Primary Cue profile
  • Isolate: Temporarily disable all other axes for focused tuning
  • Smoothness: Filter strength
  • Washout: Return-to-center speed
  • Gain: Motion intensity multiplier
  1. Set Ground Altitude first:
    • Park aircraft on runway
    • Check Source Data altitude reading
    • Set Ground Altitude to match
  2. Set Air Altitude:
    • Recommended 10-50m above Ground Altitude
    • Larger difference = more gradual transition
    • Smaller difference = quicker transition
  1. Start with Primary Cue settings
  2. Modify for ground operations:
    • Reduce gains for smoother taxi
    • Increase smoothness to dampen runway bumps
    • Adjust washout for better brake/acceleration feel
  1. Test full takeoff sequence:
    • Ground handling
    • Rotation
    • Initial climb
  2. Verify smooth transition to Primary Cue
  3. Test landing sequence:
    • Approach
    • Touchdown
    • Rollout
  • Rough Ground Handling: Increase smoothness, reduce gains
  • Weak Brake Feel: Increase surge axis gain
  • Harsh Touchdown: Adjust heave axis smoothness
  • Poor Directional Feel: Fine-tune yaw/sway settings

Remember: Changes take effect in real-time, allowing immediate feedback during tuning.