Primary Cue
Last updated
Last updated
The Primary Cue is the main motion cueing system that translates vehicle physics data into simulator platform movement. It handles both aircraft and ground vehicle dynamics, processing accelerations, angular velocities, and gravity forces to create realistic motion feedback.
Each motion axis can be individually controlled with the following parameters:
Enable/Disable: Toggle checkbox to activate/deactivate specific motion axes
Isolate: Temporarily disable all other axes except the selected one for focused tuning
Smoothness: Controls motion filtering
Higher values create smoother, more dampened movement
Lower values allow more direct, immediate response
Washout: Controls how quickly motion returns to neutral
Higher values return faster to center
Lower values maintain displacement longer
Gain: Multiplier for motion intensity
Use the Isolate feature to tune one axis at a time
Increase smoothness if motion feels too harsh
Adjust gain to achieve desired motion intensity
If motion feels delayed, reduce smoothness values
If motion feels too intense, reduce gain values
Updates occur in real-time as settings are adjusted