SpaceMonkey

SpaceMonkey Third-Party Telemetry Bridge

Connection Method

Shared Memory (via SpaceMonkey) — SpaceMonkey is a third-party telemetry bridge that enables DR Sim Manager to work with games that don't have native DRSM support. SpaceMonkey captures telemetry from various games and outputs it through shared memory.

Setup Steps

1. Install SpaceMonkey

  • Download the latest release of SpaceMonkey from GitHub.

  • Follow the SpaceMonkey installation instructions for your desired game.

2. Configure SpaceMonkey Output

In SpaceMonkey, configure the output settings:

  • Output Type: Output MMF

  • Packet Format: defaultPacketFormat

  • MMFName: GenericTelemetryProviderFiltered

3. Filter Settings

  • Default: noFilters

4. Connect to DR Sim Manager

  1. Launch SpaceMonkey.

  2. In SpaceMonkey:

    • Select your Source/Game from the menu.

    • Click the Initialize! button.

  3. In DR Sim Manager:

    • Go to the source selection.

    • Choose one of:

      • SpaceMonkey Ground — for ground-based racing games

      • SpaceMonkey Flight — for flight simulation games

Available Telemetry

Telemetry quality depends on the game and the SpaceMonkey provider being used. Typically includes:

  • Orientation: Pitch, Roll, Yaw

  • Acceleration: G-forces

  • Speed: Vehicle/aircraft speed

Telemetry Quality: Varies by game

Known Quirks

  • Third-party tool: SpaceMonkey is not maintained by DR Sim Manager. Refer to SpaceMonkey's documentation for game-specific setup.

  • Two source options: Choose "SpaceMonkey Ground" for cars/vehicles or "SpaceMonkey Flight" for aircraft — this affects how the telemetry axes are interpreted.

Troubleshooting

No telemetry data

  1. Verify SpaceMonkey is running and initialized.

  2. Check that the MMFName is GenericTelemetryProviderFiltered.

  3. Ensure you selected the correct source type (Ground vs Flight) in DR Sim Manager.

  4. Try restarting both SpaceMonkey and DR Sim Manager.

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