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Falcon BMS

Shared Memory — Falcon BMS exposes telemetry through its RTT texture export feature, which DR Sim Manager reads via shared memory.

  1. Select Falcon BMS as your source in DR Sim Manager.
  2. Click the Settings icon (⚙) next to the source.
  3. Click Install Falcon BMS Plugin — this will automatically configure your Falcon BMS.cfg file with the required settings.
  4. Click Check Installation to verify the configuration was applied correctly.
  5. Launch (or restart) Falcon BMS.

If you prefer to configure manually:

  1. Locate your Falcon BMS configuration file, typically found at:

    C:\Falcon BMS 4.38\User\Config\Falcon BMS.cfg
  2. Open the file in a text editor and ensure the following settings are present:

    set g_bExportRTTTextures 1
    set g_nRTTExport_FPS 60
  3. Save the file and restart Falcon BMS.

  • Orientation: Pitch, Roll, Yaw
  • Acceleration: Full 3-axis acceleration
  • Speed: Airspeed
  • Altitude: Height data
  • RPM: Engine RPM

Falcon BMS simulates the F-16 Fighting Falcon, which produces high G-forces:

  • Primary Cue Gain: 40–70%
  • Smoothing: Low to medium
  • Washout: Medium to high — sustained G during turns
  • RTT export: The telemetry relies on Falcon BMS’s RTT (Render to Texture) export feature. Both settings (g_bExportRTTTextures and g_nRTTExport_FPS) must be configured.
  • 60 FPS export: Setting the export to 60 FPS provides a good balance between data quality and CPU overhead.
  1. Verify g_bExportRTTTextures is set to 1 in Falcon BMS.cfg.
  2. Make sure Falcon BMS is running before clicking Start Motion.
  3. If telemetry stops working after a BMS update, re-run the automatic setup.