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Wave Generator Cue

The Wave Generator Cue produces a continuous repeating waveform on a selected motion axis. It is primarily a testing and calibration tool — useful for verifying that your simulator hardware is responding correctly, checking range of motion, and tuning other cues in a controlled, predictable environment.

The waveform runs independently of any game telemetry, so it works even without a game connected.

  • Select which motion axis the waveform is applied to: Sway, Surge, Heave, Pitch, Roll, or Yaw
  • Only one axis is active at a time
  • Controls how many cycles per second the waveform completes (in Hz)
  • Higher values produce faster oscillation; lower values produce slower, sweeping motion
  • Default: 1.0 Hz
  • Controls the intensity (size) of the waveform motion
  • Higher values produce larger movements
  • Default: 1.0
  • Choose the shape of the generated wave:
    • Sine: Smooth, continuous oscillation — the most natural-feeling motion
    • Triangle: Linear ramp up and down — useful for testing consistent speed across the full range
  • Use the Wave Generator to verify each axis moves correctly before tuning other cues
  • Set a low frequency (0.2–0.5 Hz) and moderate amplitude to safely check full range of motion
  • Switch between Sine and Triangle waveforms to observe how your platform handles smooth versus linear motion
  • The waveform only runs while the motion system is active — press Start to begin output
  • Disable the Wave Generator when you’re done testing to prevent it from interfering with game-driven motion